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Social media overtakes entertainment as favourite online activity | |
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Social media has overtaken entertainment as the UK’s favourite activity online, accounting for almost a fifth of the two hours and 51 minutes a day people in the UK on average spend on the web. | Social media has overtaken entertainment as the UK’s favourite activity online, accounting for almost a fifth of the two hours and 51 minutes a day people in the UK on average spend on the web. |
Social media use – including time on sites such as Reddit or Gawker Media that are built on blog platforms – accounted for nearly 17% of all time online, up from 12.2% a year ago, according to research commissioned by the Internet Advertising Bureau. | Social media use – including time on sites such as Reddit or Gawker Media that are built on blog platforms – accounted for nearly 17% of all time online, up from 12.2% a year ago, according to research commissioned by the Internet Advertising Bureau. |
Over the same period, the amount of time spent online on entertainment such as watching TV shows or YouTube videos and listening to music has almost halved from 22.1% to 12.4%. | Over the same period, the amount of time spent online on entertainment such as watching TV shows or YouTube videos and listening to music has almost halved from 22.1% to 12.4%. |
The shift appears to be in part driven by people spending more time on their mobiles, as on desktops entertainment accounts for 18% of time online compared to just 8% on smartphones and tablets such as the iPad. | The shift appears to be in part driven by people spending more time on their mobiles, as on desktops entertainment accounts for 18% of time online compared to just 8% on smartphones and tablets such as the iPad. |
On mobile devices, social media accounts for more than 20% of time spent, compared to under 10% on desktop. | On mobile devices, social media accounts for more than 20% of time spent, compared to under 10% on desktop. |
Currently consumers spent 45% of their internet time on computers, 40% on mobiles and 15% tablets. | Currently consumers spent 45% of their internet time on computers, 40% on mobiles and 15% tablets. |
Games are also more popular on mobile devices, with gaming on mobile devices accounting for 8.6% of time spent compared to 2.3% on desktop. Across all platforms, time spent on games rose from 3% to 6%. | Games are also more popular on mobile devices, with gaming on mobile devices accounting for 8.6% of time spent compared to 2.3% on desktop. Across all platforms, time spent on games rose from 3% to 6%. |
Though the amount of time spent consuming news on the web remains tiny – just two minutes and 15 seconds a day – the shift to mobile offers some encouragement for news organisations. News accounts for 4.4% of time spent on mobiles and tablets, compared to 2.2% of time on desktops. | Though the amount of time spent consuming news on the web remains tiny – just two minutes and 15 seconds a day – the shift to mobile offers some encouragement for news organisations. News accounts for 4.4% of time spent on mobiles and tablets, compared to 2.2% of time on desktops. |
The research was conducted by UKOM and Comscore with a panel of 73,000 people with tracking software installed on their devices, as well as data from participating websites and services online. | The research was conducted by UKOM and Comscore with a panel of 73,000 people with tracking software installed on their devices, as well as data from participating websites and services online. |
UKOM general manager Scott Fleming said: “Mobile internet time is more heavily skewed towards social networking and games, whilst desktop is more loaded towards email and entertainment such as film and multimedia. | UKOM general manager Scott Fleming said: “Mobile internet time is more heavily skewed towards social networking and games, whilst desktop is more loaded towards email and entertainment such as film and multimedia. |
“The most effective digital ad strategies recognise and take into account how behaviour and mind-set differ dramatically by device.” | “The most effective digital ad strategies recognise and take into account how behaviour and mind-set differ dramatically by device.” |
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