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Tencent introduces limit to combat online gaming addiction Tencent introduces limit to combat online gaming addiction
(about 2 hours later)
Chinese internet giant Tencent has limited the hours that children can play several of its most popular games.Chinese internet giant Tencent has limited the hours that children can play several of its most popular games.
It said the measures, restricting gaming depending on the player's age, were "to dispel parents' worries".It said the measures, restricting gaming depending on the player's age, were "to dispel parents' worries".
According to state media, there has been rising concern over Chinese children's excessive gaming habits.According to state media, there has been rising concern over Chinese children's excessive gaming habits.
Parents reportedly worry in particular about both the time and money spent playing Tencent's popular King of Glory game. Parents reportedly worry in particular about both the time and money spent playing Tencent's popular King of Glory mobile game.
From Monday, players aged under 12 will be allowed to log in for only one hour a day, and not after 9pm. Older children will be allowed to play for two hours. From Monday, players aged under 12 will be allowed to log in for only one hour a day, and not after 2100. Older children will be allowed to play for two hours.
Tencent claims the measures are the most strict in the country's booming online gaming industry.Tencent claims the measures are the most strict in the country's booming online gaming industry.
Age verificationAge verification
Chinese state media quoted a company spokesperson saying that "even though as of now, China has not yet passed clear regulations dealing with gaming addiction, we have decided to take the lead".Chinese state media quoted a company spokesperson saying that "even though as of now, China has not yet passed clear regulations dealing with gaming addiction, we have decided to take the lead".
The firm said it was also working on better implementation of its identity verification, so that those who have not yet completed the verification will not be able to play. The firm said it was also working on better implementation of its identity verification, so that those who had not yet completed the verification would not be able to play.
King of Glory is thought to have about 50 million daily active users, and there are numerous reports of parents and teachers expressing concern and frustration about children's gaming habits.King of Glory is thought to have about 50 million daily active users, and there are numerous reports of parents and teachers expressing concern and frustration about children's gaming habits.
Reports range from a 17-year old gamer in Guangzhou diagnosed with cerebral infarction after playing for 40 hours straight, to children using their parent's credit cards to spend thousands of dollars on the game.Reports range from a 17-year old gamer in Guangzhou diagnosed with cerebral infarction after playing for 40 hours straight, to children using their parent's credit cards to spend thousands of dollars on the game.
Excessive online gaming has been recognised as a problem in several countries, with authorities introducing different measures to tackle the challenge.
South Korea in 2011 launched a law to ban access for children under 16 from playing online games between midnight and 0600. In Japan, players get alerted by pop-up windows when they spend more than a certain threshold amount in a month.
Enforcement and reliable age verification remain the main obstacles to successfully addressing the problem, however.